![]() ![]() There is no formal spoiler protection for episodes/films after they have been available for approximately one week.ħ. Spoilers: Utilize the spoiler system for any and all spoilers relating to the most recently-aired episodes, as well as previews for upcoming episodes. Don't derail a thread with unrelated comments.Ħ. Keep on topic: All submissions must be directly about the Star Trek franchise (the shows, movies, books etc.). Insulting or disparaging remarks about any human being is expressly not allowed.ĥ. Be nice: If a polite way cannot be found to phrase what it is you want to say, don't say anything at all. We are not a place for gossip, rumors, or manipulative or misleading content.Ĥ. Be truthful: All posts/comments must be factually accurate and verifiable. Be welcoming: It is important that everyone from newbies to OG Trekkers feel welcome no matter their gender, sexual orientation, religion or race.ģ. Be constructive: All posts/comments must contribute positively to r/StarTrek and the lives of those who participate here.Ģ. They lack any sort of weight that their decision-based gameplay carries so well.Click here for the full & detailed guidelinesġ. The hope is maneuvering through asteroid fields or walking along the outer haul using your phaser, creates a more Star Trek feel, which in a way it does. Playing as Diaz isn’t a mistake in itself, as it allows you to experience less catastrophic choices and delivers a more human (pun not not-intended) experience. ![]() Half of your time in Star Trek: Resurgence will be spent playing the young, carefree engineer, Diaz Carter. Rather than doubling down as titles like Life is Strange and Firewatch do, they create a literal split to introduce frustrating minigames as a way to expand on the genre instead. Which makes it all the more frustrating that it is at its absolute worst when it abandons this. The one thing you will walk away from Star Trek: Resurgence with is an understanding of just how impossibly against you the odds can be, when the galaxy is on the line. Often forced to make tough decisions, you choose the commander’s demeanor and stand by your choices. Whether you are diplomatic, and your concern is only for peace and order, or your concern is always that of your crew, your choices will endear you to some while creating conflict with others. Playing as First Officer, Commander Jara Rydek, your decisions have weight and the outcomes have consequences. Star Trek: Resurgence is at its absolute best when it leans into these adventure vibes. ![]() Billed as an interactive narrative experience, your game is your interactions with its characters and the choices you make. This is probably the biggest takeaway you can get out of this review: expect a game that is meant to be more Walking Dead and Wolf Among Us, than Mass Effect. Headed by Kevin Bruner, better known for founding Telltale, Star Trek: Resurgence follows in that Adventure genre and that won’t be for everyone. Although Star Trek: Resurgence will never be confused for a masterpiece, it made my heart proud to see that Dramatic Labs put that same level of care and love for this universe, into it. You have a solidly good RPG if you aren’t into the Harry Potter subculture, but for those of us that are, we experience a masterpiece. Is the studio capitalizing on the brand, or do they have a love of it? Hogwarts Legacy is a recent title that I love to use when discussing the care and love that developers can pour into an IP. Handling a beloved IP can be hit or miss. ![]()
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